Senior Game Engineer – Unreal

Job Description:

  • Build and own game features in Unreal Engine using C++ and Blueprint, from early implementation through iteration and polish
  • Work closely with design to translate game ideas into technically sound, responsive player experiences
  • Make architectural decisions supporting player experience, performance, maintainability, and future live-service needs
  • Shape technical approaches, engineering standards, and patterns across the Unreal codebase
  • Identify technical debt and make pragmatic decisions about what to address now versus later
  • Collaborate with engineers through technical discussions, code reviews, pairing, and knowledge sharing
  • Help the team use Unreal Engine and its native systems effectively
  • Evaluate and improve performance, stability, and scalability for mobile
  • Collaborate across the game client, backend services, gameplay prototyping and implementation, technical art, and external engineering partners
  • Raise technical risks, challenge assumptions constructively, and help resolve trade-offs

Requirements:

  • Significant professional game development experience with deep hands-on expertise in Unreal Engine, C++, and Blueprint
  • Experience building and shipping gameplay features and game systems on one or more Unreal titles
  • Strong architectural and systems thinking with a player-first mindset
  • Deep understanding of Unreal-specific engineering decisions, including when to work with, extend, or customize the engine
  • Excellent judgment around technical trade-offs and solution scope
  • Ability to understand the wider technical picture of a game
  • Confident, collaborative communication and ability to explain technical decisions clearly
  • Ability to take ownership of loosely defined problems and move them forward independently
  • Comfortable adapting as the game iterates and responds to player feedback
  • Open and proactive use of AI-assisted development tools as part of daily workflow
  • Experience mentoring, pairing with, or informally guiding engineers
  • Experience with procedural or generative content systems in Unreal
  • Experience shipping or scaling a live-service game
  • Mobile game development experience
  • Mobile performance optimization experience, including profiling, memory, rendering, and device constraints
  • Experience in a small studio, startup, strike team, or other high-ownership engineering environment

Benefits:

  • Remote-first team setup with flexible hours
  • Async-friendly communication
  • Be part of a Supercell-backed core game dev team with huge impact on the product and engineering culture
  • Ownership over meaningful and interesting technical challenges
  • Small, high-trust team where your work and decisions make a difference
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