Rigging Supervisor

About the position

Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us! We are seeking a Rigging Supervisor to support our upcoming feature film. The Rigging Supervisor works inside of NAS to lead the rigging team on a specific film or series, overseeing the creation and maintenance of high-quality rigs for characters, creatures, props, and vehicles. This role ensures that rigs are animator‑friendly, technically robust, and well integrated into the studio pipeline, working within the direction and standards set by the Head of Characters, Head of Assets, and show Technical Supervisor.

Responsibilities

  • Supervise the development of rigs for characters, creatures, props, and vehicles that support the show’s animation style and performance goals
  • Collaborate with Animation, Modeling, CFX, and Crowd leadership to understand requirements and ensure rigs enable expressive, efficient, and reliable motion
  • Review rigs and provide clear, specific, and constructive feedback on control design, deformation quality, and animator usability
  • Work with Technical Supervisors, Asset TDs, and Production Technology to help define and refine rigging workflows, tools, validators, and naming standards
  • Partner with Modeling Supervisors to ensure topology, structure, and asset organization support clean deformation and rig integration
  • Troubleshoot complex rigging issues and collaborate with TDs and R&D to develop scalable, production‑friendly solutions
  • Provide input to Production Management and department leadership on rigging complexity and progress to support realistic planning and prioritization
  • Mentor and support rigging artists/TDs, helping to onboard new team members, identify training needs, and contribute to performance feedback and career development
  • Help foster a respectful, inclusive, and collaborative team culture where artists can do their best work

Requirements

  • 5+ years’ experience in rigging or related technical fields on feature films, high‑end TV, and/or animated features, including time in a senior, lead, or supervisory role
  • Production‑proven expertise in rigging with Maya, including experience building complex character and creature rigs
  • Strong tools development experience using Python and the Maya API (experience with PyQt and internal APIs a plus)
  • Deep understanding of anatomy, deformation, kinematics, and animator‑focused control design
  • Strong communication and leadership skills, with the ability to give clear, constructive feedback and collaborate effectively across departments
  • Strong organizational and problem‑solving skills

Nice-to-haves

  • experience with PyQt and internal APIs a plus

Benefits

  • medical/dental/vision plans
  • mental health support
  • retirement programs
  • family-forming benefits
  • paid leave of absence programs
  • paid time away programs to be used for vacation and sick paid time off
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